Nice progress Jason. Sorry for the late reply, the .fx file can be dropped into C:\Program Files\Autodesk\3ds Max 2010\maps\fx To set it up you can watch Xoliul's video (http://cg.tutsplus.com/tutorials/3d-art/create-beautiful-realtime-renders-using-the-xoliul-viewport-shader-in-3ds-max/) Only crit I have is the arms look…