Alright, finally sat and tried to get out some ideas on Dr. Q's actual pressense in this environment. This is where the 'Evil Genius Forest Base' part of the 'Evil Genius Forest Base' environment will pan out. Oof. I've been watching James Bond movies lately and trying to get some characteristics of good evil bases. Some…
Some notes: * The saturation overall is a bit high. I'll reduce it tomorrow. * Some AO was baked right on to the cliff face textures. I'm going to reduce that or remove it outright tomorrow. * The mud & dirt terrain textures need their saturation reduced. The grass needs something else to help the forest floor feel like a…
I've been dropping these concepts in the WAYWO thread long enough that I might as well get my own thread going. I've wanted to do something like this for awhile now, but never wanted to pull the trigger on the idea because I didn't want to get myself in to something I'd just stress over at home. Since this is a personal…