Guys relax, I didn't mean to insult your preference for maya's high quality rendering. What I meant to say is that it is easier to just import my models into Unreal or Marmoset, and have the normals appear in there, as opposed to Maya. For some reason, when I use high quality rendering, Maya will crash or sometimes the…
dur23, thanks for the crit. The problem is I did normal map the treads and wheels, as well as did a height map for the regular texture so that I wouldn't have to model everything out, and then I just did a composite with all the normal maps together into one. The problem with Maya(is what I built the tank in) is that the…