If you're interested in exactly how it works check out these documents URL="https://portfolio.ip-comic.com/Documentation/Graphic%20Post%20Read%20Me.doc"]basic[/URL and URL="https://portfolio.ip-comic.com/Documentation/Graphic%20Post%20Read%20Me_02.doc"]depth biased[/URL, I wrote down how I thought it worked so tell me if…
Double posting an update, . Lines now get thiner the farther an object is from the camera. UDK URL="https://ip-comic.com/Drachis/Linked/Distro/Shaders/Graphic/TC_PostProcess0_02.upk"]Download it[/URL