the contour of the grip is generally too flat and it clips that little rod. i'm not sure what to say about the textures other than that i wouldn't call them final. they need more... i dunno, everything. work on spec, diffuse, gloss.
mostly done, magazine detailing needs doing, then the damage/wear pass and specular/gloss maps (just using max material settings for specular at the moment). For some reason the text on the slide doesnt read well with the diffuse applied, having a little trouble with that.
some texture progress! The wood texture is placeholder, need to paint the normals on it. Magazine also has little work done so far, no damage/grunge pass on anything yet. It only took a week to get my head around the normalmap at least ¬_¬ (texture is a single 1024x diffuse/normal)
I havent painted the normals for the grip yet, hence the wood texture is kindof a placeholder, I'm gonna probably chop and change the wood diffuse under the normals until I find something that looks 'right' (though I suspect the current wont look far off). This is the look I'm aiming for eventually on the grips: