Cool, nice to see you back into it and kicking off with the basics! It looks like its helped quite a bit. NICE! I really like it. It's harder than it seems isn't it heh. I'd call this good practice but not really something you should toss in a reel. - The wheel rotates oddly at some points, there are scripts and math that…
Not too shabby, off to a good start =) Good to see you posting! A few things: .MOV: If you have a little slice of the web some place (dropbox!) post .mov files instead of viemo or youtube. It will allow you (and other people) to scrub frame by frame back and forth and really dig into the animation. .mov its awesome!…
I guess you want that uvanimated plane to show of forward movement, instead of having the inplace animation, actually look like inplace. good idea. but it kinda comes back and bites you in the rump. if you didnt have that plane there, we would just look at the character animation as a whole, and crit it from there (I'm not…
So I have recently started animation in 3ds max and wanted to document it here to get hep with my stuff. Here are my first two cycles and they are very basic and very bad to say the least. Any tips and critiques would be awesome. Cartoon Walk Cycle Run Cycle
Wow I don't know where to start Thanks for all the feedback Here's an updated version of the Run Cycle(new link) http://dl.dropbox.com/u/3911509/Fat%20Manon4s_4.mov Fixed the Head Bob, and played with the trajectories of the arms,legs,and clavicles. Hoping it adds to a more natural run. Also Ditched the treadmill. Should I…
That looks a lot better keep it up! You're learning two things at once, how to animate (12 principles of animation really 10.5) and the technical side 3dsmax/biped, thats a lot to soak up and you're doing good. There aren't too many tutorials specifically created for the workbench as its not all that different from the…
So quite a Necro Post here but Ive gotten back into animation again in the past few weeks and decided to take it back to basics and focus more on the principals of animation Let me know what needs work. Whats a good way to present this stuff? Renders Screen Caps etc First off Simple Ball Bounce…
Hey thanks guys for all the encouragement and help. Vig you're a great teacher if you ever find yourself without a job ;) . I got my copy of the animators survival guide today and have been feasting on it all day. Expect some updates tomorrow. Till then G'night
Vig! even tho this isnt my thread i wanna say thanks for all the links and info dude! rigging/animation is one thing im in dire need of learning! in max also heh thanks alot! PhattyEwok: keep it up dude! just downloadin the second walk cycle ;D!
Looking better. The joints are snapping quite a bit, make sure you don't overextend them, keep a sense of flexibility about them. That seems to be the big problem I'm noticing for now. Other things Remember that the hips are our center of gravity and that the thrust will generally emanate outwards. Example: The shoulders…