Hey Ilya, lovely work man.It's great to see such a large amount of work from you, I never knew you worked at Streamline even. Also, I didn't know you worked on Crashday; what did you make for that game? I modded that game so much: it's what got me started with 3D 4 years ago. Oh and I second applying at Epic! That would…
Awesome stuff Ilya. I was also at Streamline and loved seeing your work. You know, it's tragic that most people don't see the hardwork involved in making these assets. Those craters for example were for Terminator Salvation if I remember correctly? Somehow this beautiful work somehow gets a little lost once it goes through…