I don't think it's a "real world" issue anyway it's a pretty unlikely scenario :) though there not a tool on the planet an artist can't break in short order ;)
interestingly (well to me anyway =) ) I can randomize scripted plugin objects in my scatter tools.... you can invalidate the mesh using SimpleObject::MeshInvalid(); which forces the mesh to be rebuilt then in the script you change seed rseed to seed (random 0 65535) and voilà a new mesh at every spot
Ha, ya. So many tools out there now. I did some searches and didn't find this type of tool, so I made one. Also I wanted to learn more about transform stuff and make the tool how I wanted.
Working on a Ghosting Tool for animation. We are doing a lot of gameplay mock ups at work right now, and have found the built in ghosting tool lacking.
Looks very nice :) Are you disabling your viewport when modifying the settings in your tool? It could maybe speed up the realtime preview of your tool.
THIS IS F*CKING AWESOME With that it i possible to share libraries. Awesome! Thanks man! The only thing i could miss is an additional question if you really want to delete a tool. Because there is no way back - maybe there should be a "security" question. Would there a way to select multiple tools and then drag&drop/delete…
I have something similar to this in ShoeBox and its a flickr upload tool but its not yet in the public release. Unlike all the other tools you can just use the clipboard of Win / OSX and click on the tool to upload it right away, once its uploaded it copies the URL to the clipboard right away and open the image in a…