also... Here is a new Zbrush script I have been working on. Smart Dynamesh. This script takes the guess work out of getting an acceptable poly density with DynaMesh. No more moving the Dynamesh Resolution slider around and repeatedly undoing to get polygons you want. The script will create a Dynamesh near the "Target…
I guess you missed this: http://renderhjs.net/bbs/polycount/voxel/voxel_engine_dmo_02.jpg it's from the other page, for a voxel stylized game engine - these are just some early prototyping steps.
All of great work here guys! Just released this: [ame]www.youtube.com/watch?v=_MU3M6xqhe4[/ame] The polycount thread is right here: http://www.polycount.com/forum/showthread.php?t=136481
https://youtu.be/JlMRmr9gxpk I just wrapped up version 1.2 of my ZBrush Plugin FJTools :). If you are interested to learn more about the plugin check out the Polycount thread!