Crawling back to the forums nearly 4 years later since I initially posted the question to re-ask if this had become available for use in the meantime by any chance? The "cut 'n' stitch" dynamic here is just wonderful and would save a lot of manual work. Fingers crossed!
I'm working on a little game and made a breakdown post on artstation: https://www.artstation.com/artwork/OG6A5e Preview: https://i.imgur.com/NuPpJoE.gif (sorry, the forum seems very broken and neither my preview image as link nor upload shows up....)
erm no, it's a r&d project for work that may with a high possibility used for my next game engine here at work. So it is work and aimed for helicopter game that may come up next as my project at work.
down the rabbit hole today :) working on how my tree generator operates as a point emitter -- how fronds and or leaves are distributed, well partularly how the normal directions are aligned (the position bit is a piece of piss) had the idea of a wheel like control with regions that turn on and off when on the normals can…