on a side note this is quite weird, I'm not sure whats causing it but when adding the gradient with noise as a vertex color angled across a 100 by 100 segment plane you get an odd interference pattern when the octives are 8 or higher. And It only happens when angled.
Just wanted to say the "[ame="http://www.amazon.com/Maya-Python-Games-Film-Reference/dp/0123785782/ref=sr_1_1?ie=UTF8&qid=1332420538&sr=8-1"]Maya Python for Games and Film[/ame]" book is indeed amazing and worth checking out, even for those who already know a thing or two. As a learner, I appreciate how it's written and…
I've been playing around some more with WorldPositionOffset in UDK. I'm using a technique similar to the one used this in order to store multiple sub-pivot points as vertex color data to be able to rotate multiple sub-elements in a staticmesh. But I'm writing my own tools in 3dsmax to assign these pivot points. In this…
I am looking forward towards new strong hardware platforms. DirectX didn't matter after 9 until now and I hope that with the xbox and playstation models we'll get a bigger push towards or perhaps beyond what's already possible on PC. Oyua and Steam-box (booth linux based) look interesting as well and I think this year is…
Hi everyone, I am working on a collection of scripts for Photoshop that could be used to speed your interaction with the layers palette. The main idea was to make the scripts and use them as keyboard shortcuts. I am putting this here just to see if anyone has the need of this kind of interaction. The scripts are:…
Simple Flash panel guide for PS CS5: Get Flash Develop 4.0.4 (only need to check the Flash plugin when installing), Adobe Photoshop CS5 SDK, Adobe Creative Suite SDK (the CS6 version is ok - this includes Flex 3.4, which we'll need) and of course Photoshop CS5 (x86/x64 doesn't matter). Start a new "Flex 3 Project". Edit…