I am new to the 3d field , learning maya at present. I am trying to develop a script , one of the module aims at separating smoothed polygonal objects. i am having problem in separating the smoothed polygons , though i have stored all the polygons in a an array. Need help with it , plz help me.........:(
By "smoothed polygons", do you mean polygons that have been physically subdivided using the "Smooth" method (resulting in a polySmooth node in the History), or just polygons sharing soft edges?