cool stuff here! Doing still coding but it's quite easy and fast and super easy to debug atm I'm adding n-player support - you can charge the weapon and give each weapon an unique charge effect - you can kill purple plants and get experience - player spawn points - and a lot of organization and optimizing of organization
Organic growth for a game i'm working on that takes place inside a body, going to be rendered out for 2d use in background. Anyone have any good links on how to do nice looking renders?
I'm working on a cartoony basehead that I'm gonna play with to find some cool proportions for a cartoony look. (I've stolen the ears from some SDK as a placeholder). I'm having fun, organic modeling is so different!