Reminds me greatly of the Unigine Heaven benchmark. Only I assume you're not using magical DirectX 11 tesselation technology? (The greatest enemy of 3d artists)
MY GOD HIS EYES (I like the fake SSS, also jealous of your afroman, did you use a magic program to do the animation or just string together images (Which of course is what an animation essentially is but..))
That's got to be the sexiest oil barrel I've ever seen, racer. Any chance you could post texture flats? I'd love to see how you worked the specular map, it seems it's where you usually pour your magic. Edit: Also, what shader are you using there?