Hopefully this helps. Overall the lines are for harmony and to show where the different lines of the face are different. Overall the face seems too long and not as full as the david face. The size of the different elements are off and the points that are supposed to line up, dont.
the face is not looking hawt... and it's not a problem that the face isn't looking hawt as much as it is a problem that people post misguiding advice/statements... if it's David - -The nose is too wide from the front and not coming off of his face enough -the eyes are too small and too far apart -the mouth is shaped wrong…
http://lmgtfy.com/?q=michelangelo+david I dunno bout everyone else, but David always looks funny to me. Looks like you're trying to replicate the face of david without a clear understanding of the anatomy and decisions that were made about proportions. I suggest doing some sculpts of basic anatomy stuff without any goal of…
Thanks for the feedback everybody, especially nfrrtycmplx for you sincere comments. I know i am lacking anatomical knowledge and that the model didn't came out great but i didn' do it as a satire...I just wanted to learn something from the masters of sculpture. And, nfrrtycmplx what do you mean that the shape of the head…
It could go either way imo, if you use such a sculpture as reference, its easier for the majority to give you detailed, david-oriented critique. You should also note that to get your model looking like david, go do some research on him. His proportions are not humane entirely. Mikey (:P) changed his proportions abit so…