Looking pretty cool 9skulls, I'm very interested in seeing where this is headed. Voodoo+Mecha just sounds like a recipe for fun. I can't say I agree with GCMP tho. I think this is a great starting point. I believe one of the hardest and probably one of the most important lessons any noob (myself included) has to learn..is…
Interesting looking character. I'm looking forward to seeing how far you take this character. As for description, I would lean towards calling it a quadriped golem. Mostly because its using parts that found in the environment and grafting them together. Fun concept to play with.
Optimization is pretty damn important to know, its basically one of the fundamentals of game art, hell its pretty much what differentiates game art from anything else. Current gen stuff also requires a hell of alot of optimization . No point teaching yourself how to model when down the track the way you have been doing is…