hey people update time, finished the diffuse texture and started the specular next up is creating a normal map using the nvidia ps filter (tutor told me i had to as thier not teaching zbrush at the mo)
Been a while since I updated this so here we are.... The modelling portion of this module is over so other than some minor tweeking I'm not allowed to make any changes to the model. I have unwrapped the model to fit the unreal uv template and started texturing which is going ok I guess but theres still some stuff that I am…