wow.. skin wrap is da hit! the other tools where nice but capitulated at the given task.. or they needed too much extra work (many separate meshes combined to one object) but skin wrap was fast and doing the job perfectly the fail of the uv-transfer could be due my old max version though thx both of you! and vig.. thx for…
I guess 3dsmax? You don't need an extra script to transfer skin weights you can use "skin wrap" and then convert to skin weights. Also there is a script called Morphix that takes two identical meshes and corrects the vert table of the second to match the first. Neil Blevins also has a UVTransfer script "Transfers uvs from…