I think that vehecles arent rigged ingame but scripted to behave giving the input (acceleration + wheel direction) so since this seems to work in max you have the right solution (the concept of that) maybe making it controllable by the inputs usually used ingame (lets say a stick of a joypad) and you're really done with it
Yeah the idea with the mainly is a kind of proof of concept- that these kinds of things can be done/i know how to do them, but yes it would be mostly scripted in a game afaik. Nice idea on the joypad controls- I hadn't really thought about that actually. Any ideas on how I might go about that kind of thing? Thanks for the…