I've kind of been reading this thread off and on. It's good to evaluate techniques but I feel like this is something this board kinda goes in phases about, I really thought this same thread occured with the same examples like 6mo or a year ago? :) At any rate, here's my take on normal mapping it sucks, there's so many…
Hello all, my name is Christopher Diggins. I'm the SDK writer for 3ds Max. This has been a very interesting thread. I appreciate all of your hard work and patience in exploring this issue. I want to let you know that I have made a new blog post with additional information to share about normal mapping in 3ds Max involving…