It just feels like max isn't being given justice when it comes to proffesional game related animation tutorials, chad. I mean, look at Digital tutors. Thousands of maya tutorials and 500 max ones. No Max animation tutorials at all in gnomonworkshop yet amazing maya ones such as Animation fundementals. I'm clueless as to…
It would seem that Maya is superior when it comes to animation. I use 3Dsmax but I can not seem to find any proffesional tutorials for it. All I see in gnomon is maya, maya, maya and more maya animation tutorials. All I can see that 3Dsmax has is stuff like tutorialized which are beginner and not even related to games. I…
Thank you, Eric : ) I have some prior experience with rigging and I'm looking to start up again. Do you also know of any animation focused tutorials? I mean, what you've linked there is great but it's mainly for a technical artists role with an animation focus. I was wondering but I forgot to ask one question. How do you…
You do the traditional frame by frame animation? Thats cool. Uhm.. I never knew about this "Workbench" thing : ) Yet again...Ive never seen a good tutorial. Im gonna go check that out. My biggest problem is that I can get a nice pose and such and follow the teachings of Richard williams but it still comes out bad because…
Paul Neale has some good ones for animators. He's a long-time Max user. http://paulneale.com/tutorials.htm We use Max here for animation, along with the CAT rigging/animation plugin. Our animators do amazing work with it, but it all really comes down to their animation skill vs. their technical skill with the tool, like…
Hey, how much has changed from max 4,5,6 to 2010 (I'm guessing alot.) Because the intro to character rigging on Paul's site is for those older versions. Glib... Woah! thanks. The famous rigs that everyone uses ;P I was actually looking for those. I love the one by Peter Starostin. I've not actually had experience with…
Yup, that's what I was thinking. Just gonna finish up reading Anim's survival guide a little more and get crackin'! Looks like I'm coming up for post '666' :O heh.
Indeed he was : ) I was watching a video on him showing some of the Zealots anim's Pretty kickass work. And I actually do want to learn how to rig. It seems that most animators websites have atleast a couple of rigs showcases or even just the skill of rigging mentioned on there page. I'm setting out to understand the…
Biped in 3ds max is a fickle beast. It uses quaternions controllers instead of euler, so you don't really get access to animation curves because of the way quaternion transforms are calculated. Biped can be switched over to Euler, but I've found it extremely buggy and in most cases just not worth it and would advise…