When you're sculpting, are you sculpting in orthographic or perspective with Zbrush? Cuz looking at that last post from the front her ears appear to be sitting way to far off to either side of her head. If you're not already sculpting in perspective mode it may be easier to be sure you're getting your forms right rather…
Hi everyone! Im just starting the base sculpt for a character for my portfolio, this should be the last piece in it. I found the concept art on the interwebs, its for the game APB thats comeing out next year. Any and all comments are very welcome indeed. :) Concept:
Cody: Man how am I suposed to compete with that ^^. But acctually shes really good refrence so thanks mate. I agree the eyes are going to need more work, along with the nose and the bottom lip. Thanks for your comment ! Edit- I changed the Lip-nose distance.
Erm ok. Freaking you out how come ? What do you think needs changing ? Ive been looking at diffrent artists work on the internet and this Character by Samar Vijay, I know my work isnt anywere as good , but the proportions on that character are even more extrem. Yet it looks ok, no?
Hey their. jacob07777: Yeah I sculpt in orthographic, the perspective mode (in my opinion) isnt all that great for acctual sculpting up close. Thanks for your comment Wilex: Yeah I can see the ears are a problem hehe, their like miles out. Probably a side effet of constantly changing the face/head shape without zooming out…