Hi guys, I'd like to track down the issue with dds file format incompatibility with IC.Shape in DirectX shader. The problem is: when trying to load a dds map in a DirectX shaders 3ds Max fires the error: "File type not supported". I cannot reproduce the issue in any of my system versions so I need a bit of help on this.…
Hi Yozora, I can't tell if the MaxScript listener window pops up because of IC.Shape, it shouldn't of course. At this point, I'm not sure about anything :) The listener window status is saved every time you close 3ds Max and reverted to previous state at 3ds Max start. If it doesn't happen there could be an explanation.…