Texture Seams issues hey, Iv all of a sudden run into some issues with max. For the last week iv been unwrapping and texturing several models for a scene using max 2010. Everything has been going smoothly until today. The issue im having seems to be with the "render to texture" tool. For example, iv unwrapped a simple box;…
Does the texture have any bleeding room? If the diffuse is matched exactly to the uv's there's a chance that it's catching the edge between the black and white area's. Try expanding the borders of the white area some and see if that helps. And welcome to the board!