Yeah I know what you mean. Coming from a Maya/Max background I actually found Modo a bit difficult to really grasp at first. This post has a great video about action centers, I put up a link to more recent versions Senecas scripts earlier in this thread, you should visit his website anyway as it's good for showing you what…
Hey Ben I tried your smoothing tutorial and this is what I got after baking my normals in Xnormal. Smoothing angle was 180 and everything is unwelded including my uv's. Any suggestions?
I have a rough idea of what he has in mind. Yes a tutorial will be nice. Thanks. Also can you have multiple smoothing groups in Unreal 3? Yes I've experienced some bugginess. Some of Seneca scripts don't work right with Modo 401. He has some very valuable scripts too.
For modeling/rendering/baking it's unbeatable imho. I've worked with most 3D apps (except Cinema 4D) and the tools and workflow in Modo is the best i've come across. I used lightwave (which has a similar interface/workflow) extensively before switching to modo, but I think it's a lot easier to learn than max or maya. It's…
Ok so I just installed 401, and had a play around... And, well... let's just say I think I'm gonna need some training! I may have been a bit over confident in thinking I could just jump straight in and get to know the software. It's a little different to what I'm used to! I've had a read through the documentation which is…