Here you go OBlastradiusO my smoothing group workaround for Modo, I got the idea from EarthQuake. After this (baring fixing any n-gons) it's ready to go to Unreal or wherever. pior: 401 has had a two service pack updates and is far less crashy than it was on initial release, that said it's still not quite as stable as…
I've been using Modo for quite a while now, and aside from a few of what I consider minor issues I really enjoy using it to create game art. Exporters: I've gotting static objects into Unreal without any problems with the ase exporter found on this page. There is a Collada exporter currently being developed and improved.…