I just do it. There is always a solution to the problem (at least I like to think so). If you need to bounce ideas around, then you've come to the right place. Also keep in mind, we are not miracle workers. If a task is too big, or grossly over-scheduled then you, as the person carrying out the task, and your supervisor,…
Sound advice guys. Thank you. I really feel a lot better about it now. Just talking about it helped to ease the pressure. I've actually managed to get some good stuff done tonight, and the more I think about it the more confident I feel about being able to do a competent job. Just got to keep chipping away at this beast of…
I'm not under nda so I can talk about it. Yea so its an environment, but its a huge freakin' environment. With lots of distinguishing features. It's the first time I've taken on something of this scale and it's totally overwhelming. I know that I need to just be chipping away at it and it will come to me, but I feel such a…
bust ass the first week to make yourself feel a little bit more relieved..... i know what you are going through....even if it's something i've experienced outside of "work"....that initial "oh fuck....here comes the mega panic". that(and i'm not religious) is some straight up evil devil shit talking. but like i said…
And you only have 2 weeks before a prototype for said task is being assessed? Is it better to have a go at doing it all, or just focus on one bit and make that super awesome? I think I'm screwed :poly122:
Step 1. Notify as soon as possible whoever its for that you don't have enough time to complete the task to 100% quality. Deadlines can move, usually not that big a deal. Turning in shitty half done work is. or.. you could always pray to your entity of choice, stock up on Red Bull and hope for the best.
Yeah communication is key, as soon as you think you're in danger of not meeting the deadline, you need to let someone know. Knowing a couple weeks in advanced, things can be worked out, getting told you're not going to make the deadline a day before it is a huge mess and could get you fired. Work with your manager/lead and…
Wow that's hard spot to be in. In the future I suggest having the "how-to" hammered out before saying yes... Live and learn. Hopefully you'll do both eh? ha! Now that you're screwed lets get some specifics. - Game ready assets or rendering? - Final assets or will clay renders work? - What are the objects? Have any concepts…
Well, sub contract out some of the work to freelancers or friends. A week before the deadline start dropping hints about how the deadline is really tight and it's gonna be hard to make it on time. Have something to show the day before the deadline, say you've been working round the clock, and ask if you can get a little…