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zetheros
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Lowpoly-tech-presentation
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Re: Lowpoly-tech-presentation
Reply by
Eric Chadwick
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Nov 2009
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Technical Talk
Turn off lighting, also helps to set the texture sampling to point filtering (no blurring), and it's nice to see wireframes and UV flats. An example.
Re: Lowpoly-tech-presentation
Reply by
Jonas Ronnegard
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Nov 2009
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great example eric, how do i turn the sampling to point filtering? *while im already on the problem subject, is there a way to reset the hypershade, seems like have messed up the windows, worked in max too long ^^; *nevermind that*
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