Anyone know why meshes placed using the foliage tool arent showing correct vertex colours? Even though in the preview within the tool they appear just fine...
theres a tool specifically for that. foliage mode allows you to paint randomly placed/rotated meshes all over a mesh or bsp. there is also the predecessor to that tool, static mesh mode. Foliage http://udn.epicgames.com/Three/Foliage.html Static Mesh Mode http://udn.epicgames.com/Three/StaticMeshMode.html
mariannem--look at UDN's page for cooking/packing the game using the UnrealFrontend tool--it should be able to create a standalone .exe installer file you.