It's a direction I see just about everywhere, professional games included. A few companies have taken notice that too much is too much and started to dial it back to realistic levels. That would explain why Chernobyl is overrun with plant life, or plant life rebounded after the initial blasts at Hiroshima? Is that why the…
Completely glossed over what I said about about the reason behind choosing such places and that normal scrapyards fair better than ones in higher humidity. Point: Things do not rot as fast in dry arid places. They are also far less likely to have dirt and grime stick to them because of the lack of moisture. There are…