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Author:
Kevin Johnstone
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render passes in 3ds max
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Re: render passes in 3ds max
Reply by
Electro
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Oct 2009
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I assume he wants things like deferred style buffers. diffuse, z-depth, specular, normals etc. but yeah.. I'm guessing!
Re: render passes in 3ds max
Reply by
vizwoy
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Oct 2009
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yes , i want diffuse,shadow,occulusion ,specular .... in max 2009. in max 2009 there is render elements. Is there any tutorials or any post pls inform it will be very needful for me
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