Hello, perhaps this tree modelling&texturing tutorial could also be of some use. It comes in 5 parts: http://www.yofrankie.org/tutorial-low-poly-tree-part-1/ http://www.yofrankie.org/tutorial-low-poly-tree-part-2/ http://www.yofrankie.org/tutorial-low-poly-tree-part-3/…
I'm making a test level in unity, and i'm very happy with how things are turning out, but I need to clutter up my environment a bit, and to be honest, trees always gave me a hard time. Anyone know of any tutorials to make some convincing trees for games?
I'm sorry that this won't help too much, as his Polycount cottage seems to be down, but Jeramy Cooke used to have an excellent tree tutorial on his site. I managed to dig out the text from archive.org, but the very useful visual guide included in the tutorial wasn't saved. Sorry dude, hopefully someone else kept it around.…
Tree with sprite foliage (ala SpeedTree) http://learnfobia.com/category-Maya-129/tutorial-Sprite-Based-Particle-Trees-2259.html Tree with crossing-plane foliage http://www.andyzibits.com/tut_particle_tree_generation.html Tree with planar foliage…
I prefer the way outlined by Jeramy Cooke, though I usually like to model out my branches and leaves rather than use PaintFX that way you can bake a normal and AO map as well. Here is an attempt to recreate the tutorial by Jeramy Cooke, I hope he doesn't mind. I don't take any credit for this info. By Jeramy Cooke: I…
Im no gaming expert - I only specialize in architectural 3d's, so please excuse the ignorant question, but can you guys not make use of rpc's as we do with normal 3d's? It keeps your file small & the result realistic.
12min Fully unwrapped 416 tris You probably need to explore the setting some more, it makes really low poly trees too. Out of the box its high poly with a lot of leaves. but there are options to turn on facing planes that can be converted to regular geometry. You can dial up or down the number of planes it uses to suit…
That is pretty good man, but not really useful to me. Even on the low setting the poly count was too high, and unwapping that would be an actual nightmare.