Hi guys and girls! I got a model of a female tha needs to be animated. Im not sure about the edge loops so all input concerning the meshflow etc for animation is much appreciated!! Where should I add more loops and where shoudl I remove them? Thanks alot polycount!
This isn't for low poly work, but it shows the areas that need more loops http://www.hippydrome.com/ Just watch some of the animated gifs, the videos also have the areas that deformed marked out.
I'm no expert either, but if you want her to deform properly around the belly you should add another loop or two. That part of the body bends a decent amount when bending over, slouching, ect.
Hi, take a look at this: A beginner's guide to the proper modeling of joints for optimal deformations EDIT: Just remembered this discussion thread about Low Poly Joints: http://boards.polycount.net/showthread.php?t=61079