I've seen this issue before on my own stuff. Trying to remember what I did to fix it. mental ray seems to have problems when your low poly and high poly are perfectly coplanar and overlapping, regardless of cage, so maybe try dropping something like a Push modifier, slide it underneath your Projection modifier, and set it…
Awwwwwww, so logical is why I never thought of this! Gonna give this a go. I will just fire up my xbox in the meantime ha ha! Lately been killing off lots of Italians in GTA, which is counter productive because there can never be too much spaghetti in the world. [HP] These are my first bakes, but I did download the latest…