thanks inn advance to Vig and MoP for your help: yesterday I got to the point where I understood that in quaternion mode there AREN'T ANY tangents.... so, it leaves me with euler curves, which actually have the bezier handles. Although I tried to correct some animation with it, It doesn't seem to work 100%, because (for…
Hmm I think since you're using Biped it doesn't show tangents in the same way as other anim curves (usually with animations in Max you can show curve tangents - for example try animating a simple Box primitive and they should show up). However Biped uses its own curve method (bit annoying really, it's inconsistent) and you…
Hello everybody! Im new to polycount, but I heard its the biggest online community for game developers and designers. I used Maya for many years, but now, I started using Max, so I'm new to this software. I wanted to ask you about a problem I've been having with 3ds Max animation curves: I Can't see the animation curves…
If you're using Euler try setting the keys to Linear (up top straight red line). Yep only quaternion with TCB values. Also you can "break" curve handles into by holding shift and dragging one of the handles. You can also click "custom" in the tangents box second red curve line from the left. Welcome to biped. This is…