I could be completely wrong about this, but I though Max uses face smoothing rather than edge smoothing. In Edit Poly, using the Polygon selection, scroll down in the toolbar. you'll see the 32 buttons for smoothing. Select the faces you want to smooth and give them one smoothing groups. If you want a hard edge, use a…
This is one of the really old weird things in 3dsmax that really needs to be redone... You assign groups of polys to a smoothing group. Where you want a hard edge the polys on either side need to be assigned to a separate smoothing group. It's important to know that smoothing groups will create breaks in the mesh just like…
Oh oh, got another question :) Read some in the f1 help thingy but I didnt really understand. If I wanna have 2 smoothing groups, one for hard and one for soft edges on one object. Is that possible? I tried the "smooth 30" and it almost worked. But when I select one edge and try to make only that one soft it affects the…
By default, the hide 'Selection Bracket' option is bound to 'J'. I know what you mean about Max feeling a lot more 'Precise' than Maya. I too switched fairly recently and for hard surface, Max wins hands down in my opinion. I still like to use Maya for anything organic though, it definitely beats Max at SubD with smooth…