Hey all, I registered to polycount just to ask this question ;) Im in the same situation as praxedes. I am a Maya user and just watched the exact same gnomon DVD (Character Design and Modeling for Next-Gen Games with Vitaly Bulgarov) and I am searching for a function in Maya that I saw demonstrated in XSI. As praxedes…
Thanks to everyone for the replies Snapping to curves & points and sliding edges or objects across other objects is not what Im after. Sliding a vertex across geometry while preserving the mesh it is apart of is what I was looking for (almost like retopologizing, to help you visualize it). I think Ark understands the…
It's one of the things I hated the most about working in maya. Constrain to edge is it in max, and every vertex moves along it's own edges, and you don't have to have an entire ring selected like in NEX to get it to work. The last I checked in maya, constrain to edge works only along one edge, so you'd have to move every…