"I'm curious, anyone have any idea what sort of textures will be supported for the torchlight editor? Do the torchlight game models use straight diffuse?" We save things off as .png then convert them to .dds Typical texture sizes for props,weapons are 64x64,128x256,256x256 if its a small item it gets a small texture. Most…
I'm curious, anyone have any idea what sort of textures will be supported for the torchlight editor? Do the torchlight game models use straight diffuse? I think it would be cool to make a character that fits this style, and place him in the torchlight editor when it is released in a month, which is why I ask.
Hi guys, I'm curious, anyone have any idea what sort of textures will be supported for the torchlight editor? Do the torchlight game models use straight diffuse? I think it would be cool to make a character that fits this style, and place him in the torchlight editor when it is released in a month, which is why I ask.
ha beat me to it :) far away but oh so close. 1 month and closing. a good time to start thinking about getting some low poly models ready for the mods. shoot for 1000 to 3000 polies per character. as far as objects go, the lower the better. weapons top out around 200, a little more for the larger detailed ones. :thumbup:…