Is there a way similar to Maya or XSI, get a smooth mesh preview in Max 2009/2010, rather than just applying a turbo smooth modifier? In Maya you can press 1/2/3/4 to increase subdivision/smoothing, in XSI you can press +/- to preview as well. Is there a way to get this functionality in Max?
i have set nurms toggle to n (replaced autokey toggle which i don't need that often :P) unless i have several fancy modifiers on my editable poly object it works fine. in that case i have to add a turbosmooth to whatever level in stack i want to smooth and use the bulb
I have set "S" as a hotkey for "Show End Result Toggle", then just with a TurboSmooth sitting on top of the stack you can toggle display on or off. Not entirely sure why you'd want to toggle increase/decrease sub-d level, surely you have a "target" subd level that a mesh is going to end up at? No point previewing at sub-d…