I had though about doing it that way at first. It would give me good variation between the stone in all axis. But then I realized that I didnt want to put that much time into this, seeing how UC starts up next week. I am going to go back in and touch up some of the stones and give some of them harder edges and…
Hey bud, I would suggest taking a different direction entirely with getting your base mesh. Model and place the bricks as if you were actually constructing this. As apposed to trying to sculpt in the cracks and what-have-yous. After you get a good base high poly model, then start adding your decay/cracks and things in…