Hi- thanks! For tubes I use two methods, depending on what I want. For a plain, smooth surfaced tube, I create an EP curve and move the control points around until the curve follows the path i want the tube to take. Then I create a poly cylinder and move it to the start of the curve, rotate it to match the orientation of…
Well- hopefully I haven't ruined the damn thing with the texturing so far, but I've been staring at it so long I have lost all objectivity so please take a look-see There's a lot of wear and tear here which I haven't fully worked into the spec and morals yet, but I think the colour scheme is what I want...and I'm playing…