Yeah, I was thinking I could apply the texture to a plane in 3ds max and apply a ffd box; then render to texture it at a higher resolution than the texture itself. But this is sort of a lot of work, and you might loose some texture quality. [Edit] Its good to know I am not missing out on anything there though, thank again…
Whoa, cool man, I am using cs3 extended and it DOES have this feature. I thought it had something to do with using the new 3d features in the extended version. But... I tried it out, and it works great! Thanks a ton Slum! While I am on the Photoshop subject, anyone know if there is a way to get more handles on the warp…