Agreed. The spec could use a little more variation or the lighting could use some more contrast to make the different materials really feel separate from one another. If you don't want to change the textures, toning down the key light and adding some cooler lights at glancing angles could really make the specular pop out.…
Raider: I love the art in PoP and it's allways in teh back of my mind but it's not something I was going for intentionally :) Xenobond: ya I know, that's the weak spot and I thought I could get away with it :poly136: Nick and Swizzle: Thx alot for the feedback. I'll play around with the light setup and if that doesn't work…