eww one of the most awesome things about games from Blizzard were the cinematics they were the most polished at the time, I remember Starcraft cinematics and thought they were the dogs nuts. It would be a shame if they use low poly knock offs.
pretty awesome. the gameplay trailer looked awesome. my roommate is stoked, he called the next announced race and he's pretty happy with it. i honestly dislike these in game cinematic trailers they're making. if you want it to look less like WoW, using these in-game cinematics ain't doing it. on top of that, they just…
not gonna lie, im a little disappointed with this class. Considering they took a class from an expansion that wasnt even made my blizzard. gameplay looks sick though. kind of hard to keep track of your guy from time to time though. and i agree with killingpeople. If they use this crap ingame cinematics for the actual game,…
"... for the cutscenes i would love some CGI!" i agree. the alternative is definitely not as excellent. although it makes me wonder... is this the first time we've seen the in-game cinematic from blizzard? even for a marketing thing? as far back as i can remember it has always been a full-blown cinematic with them when it…
Ummm... that sucked. Diablo cinematics should be awesome rendered animations, not some low-poly Dragonball Z knockoff. I'll play the game regardless of the cutscenes, but anything less than this is epic fail. [ame=http://www.youtube.com/watch?v=ubD5wkCG07g&feature=player_embedded]Always into the east...[/ame]
I remember being totally underwhelmed with the ending of the frozen throne with the chinsey in game combat seen between arthas and illidun. But in a long lasting RPG like Diablo III i can really cut them some slack in the cinematic department, especially considering the fact they have multiple classes.