The brightness on the edge of the blade should come from high spec, not bright diffuse. Metal is generally dark, and where it is "Bright" it is reflective.
Thanks Murm. I agree I don't know why their all quads either, I will definitely address that. Here's an almost finalized update, with normal, diffuse, and spec. 1,948 tris. Crits are welcome! Let me know if there is anything else you guys would like to see, Thanks!