hmm seems more people responded o_O all and each time a completely new engine from scratch, I don't like complicated, hyped frameworks that suggest to not think about how things are handled. It's a personal thing. I wrote my last engine (no media available, not yet released for public) for a big commercial project and…
got my export scripting working, now I am changing the AS3 code,- but before that I prepared already the test objects I created so far, most with 3 levels other with just 2. in the most extreme situation I save with these models about 60+% so that cuts more than 1/2 of the triangles away without any engine overheat, just…