nope -realtime lighting is much faster and less time consuming for the art team as one time/weather cycle needs to be set up for all outside envs (maybe more if you have very different locals, but still just variations) all map/level/env artists need to worry about are small local lights. -baked lighting often requires…
Hm, malcolm, I don't understand how baking this information would allow you to move stuff around? For example if you have a red box in the corner of a white room, and bake that as light volumes, what if someone moves that red box to a different corner? How can it update baked information, when the object wasn't there…