Workshop #3 Completed! Here is the last update, rendered in Marmoset (awesome! thanks guys). Some minor updates on the Diffuse map, added Specular map. I hope you like it. Thanks for the opportunity to create a full asset in this workshop, I've been breaking many "first time" along the way. Thanks to everyone who stop by…
Here is latest update: the Diffuse Map. It has been quite a challenge, but in the end I'm quite happy with the outcome. Not completely sure about washed blood around the pipe and nuts, but I guess it works somehow. I wanted the wrench really beaten and aged, and it seems right. Next step is a good Specular Map. Right now…
Just a note about the updating process. I spent a while modifying current textures, but they never looked right because scratches weren't in the right place: unvarnished spots were essentially unscratched while a lot of them were over painted zones... To make it simple I took two steps back: I'm redoing completely the…