hmm it shouldn't Does it error out or take a while? How many objects are you using it on? Ive only tested on max 2009 edit: Here's a version with error checking to make sure you can only use it on the geometryClassmacroscript removeTextureMaps category:"BCTools" toolTip:"removeTextureMaps"( local getTextureSlots with…
Try this out: Select your objects and run the script. It will condense the material editor for any unused materials and remove textures from any material in the scene. It doesn't work on every type of material but it should work on basic ones or even subobject ones. I haven't properly tested it but it should work ok.…