Good progress, that's a noticeable improvement. At this point you really should get temporary models and textures for the lava and ceiling in there. Better to have something crappy and temp in there as a point of reference than empty space. Looking at it more closely, I was probably wrong about the geometry. It seems like…
Thanks Zack, I really appreciated the help you and others gave me, looking forward to the progression of your Aztec scene as well man :) Hopefully I can learn more from you.
I've been watching this scene progress and have been struggling to come up with something useful to add. I do like your texture and material work, everything reads well. Now that you've posted some updated lighting I see that it's headed in a better direction. You've got some bright lights which look pretty good. I think…